Treestrider’s Bow

Rare Weapon (Shortbow), Ammunition, Range 80/320, Two-Handed, Sap (Weapon Mastery), Requires attunement,

  • Gives a +1 bonus to attack and damage rolls made with this magical weapon.
  • Forest Ambusher. Your attacks with this weapon deal extra 1d6 piercing damage if you were hidden while making the attack. This feature only works while you are on forest terrain or obscured by foliage.
  • One with the Beasts.
    • Non-magical beasts will not be aggressive or hostile towards you unless provoked. This ability works on charmed or tamed beasts as well. 
    • The bow can be used once to bond with a non-magical beast of CR 1/2 or lower. To succeed in the bonding, you must complete a 1 minute ritual during which you are incapacitated and the chosen beast cannot move more than 60 ft. away from you. If the target is hostile or unwilling, then you must also not take any damage during the ritual. Failing this ritual makes you unable to attempt it again with this weapon
      The bonded beast becomes loyal and friendly towards you. In combat it shares your initiative and plays directly after you. While within 100 ft. of you, you can telepathically communicate with your bonded beast. If the bonded beast dies, the bow starts withering and after 12 hours it is destroyed unless a magical way to stop the withering is found.
      • If attunement on the bow is lost, the bond breaks and no one can attempt the bonding ritual again with this weapon. 

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