Scoundrel’s Jerkin

Rare Light Armor (Studded Leather), Requires Attunement

  • You have a +1 bonus to AC while wearing this armor.

Shifty Escape.  Once per short rest when you take damage, you can use your reaction to teleport up to 30 feet and turn invisible until the start of your next turn.

Blades in the Dark. If you make an attack with a weapon against a surprised opponent, or while hidden or invisible, you deal extra 2d10 weapon damage.  

Leave a Reply

Your email address will not be published. Required fields are marked *